Circuit #141
Sunday, July 19, 2026 · expert · an archive solve, which never changes a streak
About this board
- Grid
- 7 × 7
- Waypoints
- 17
- Ideas needed
- 4
What this one asks of you - mild spoilers
- Follow it and see it fail. Take a direction and keep applying the simpler rules. If the line paints itself into a corner, that direction was wrong - so the other one is right.
- Only way out. The line can leave a cell in only one direction - every other neighbour is already used, off the board, or a waypoint that is not due yet.
- Do not strand a cell. The line must pass through every cell. If going one way would leave a cell with no way in or out, that way is wrong.
- Do not cut the board in two. The rest of the line is one unbroken walk, so it cannot jump. A move that splits the untouched cells into two separate pockets can be ruled out.
Every one of these is explained properly in the Circuit guide.